Speed Rush Coin Hunt Drive - Development Journey
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Welcome to the development journey of Speed Rush Coin Hunt Drive, a fast-paced and exciting driving game where players collect coins while racing through dynamic 3D tracks. This devlog will walk you through the process, challenges, and progress made while bringing this project to life.
Phase 1: Concept & Planning
The idea for Speed Rush Coin Hunt Drive came from a desire to create a simple yet engaging driving game that combines speed, precision, and coin collection. The goal was to make it accessible to players of all ages while keeping the gameplay fun and rewarding.
Key Objectives:
- Create a smooth driving experience.
- Design interactive tracks with coin collection as the core goal.
- Develop an intuitive control system.
- Ensure performance optimization for smooth play on both mobile and web.
Phase 2: Prototyping
The initial prototype focused on building the car movement system. Using GDevelop, the following systems were implemented:
- Basic Car Controls: Arrow keys and W, A, S, D for movement.
- Coin Collecting Mechanism: Triggering coin collection upon collision.
- Camera Follow System: Ensuring the camera smoothly follows the player.
Challenges Faced:
- Getting the car physics right to feel responsive yet fun.
- Aligning the camera to prevent disorienting movements.
Phase 3: Level Design & Visuals
With the basic systems in place, attention turned to crafting engaging levels and improving the visual appeal:
- Track Layouts: Designed a variety of tracks with increasing difficulty.
- Coins Placement: Strategically placed coins to encourage exploration and risk-taking.
- 3D Environment: Utilized GDevelop's 3D features to create a simple but effective 3D racing environment.
Improvements:
- Added ramps and obstacles for variety.
- Implemented speed boosts to increase excitement.
Phase 4: User Experience & Optimization
User experience is key, so several refinements were made:
- UI/Instructions: Displayed on-screen controls and objectives.
- Performance: Optimized game assets to ensure smooth performance across devices.
- Testing: Gathered feedback from early testers to improve the difficulty curve and overall gameplay flow.
Phase 5: Ad Integration & Publishing
To support the development and future updates, AdMob integration was added for the mobile version. Steps Taken:
- Created an AdMob account and obtained the App ID.
- Integrated ads into GDevelop.
Final Release:
- Published the web version on GDevelop Games Platform.
- Preparing for itch.io release and future uploads to app stores like Google Play, Oppo, and Vivo.
Future Plans
- More Levels: Introduce new challenging tracks.
- Power-ups: Implement special boosts and temporary invincibility.
- Leaderboard: Allow players to compete for high scores.
- Mobile Launch: Fully optimize and publish on Android app stores.
Closing Thoughts
Developing Speed Rush Coin Hunt Drive has been an amazing learning experience. Using GDevelop simplified the process, allowing us to focus on creativity and gameplay. We hope players enjoy the speed, challenge, and coin-collecting thrill as much as we enjoyed making it!
Stay tuned for more updates. Your feedback is always welcome!
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